Adventures in Middle Earth Loremaster's Guide
Adventures in Middle Earth Loremaster's Guide
Adventures in Middle Earth Loremaster's Guide
Adventures in Middle Earth Loremaster's Guide
  • Load image into Gallery viewer, Adventures in Middle Earth Loremaster's Guide
  • Load image into Gallery viewer, Adventures in Middle Earth Loremaster's Guide
  • Load image into Gallery viewer, Adventures in Middle Earth Loremaster's Guide
  • Load image into Gallery viewer, Adventures in Middle Earth Loremaster's Guide

Adventures in Middle Earth Loremaster's Guide

Regular price
£29.99
Sale price
£29.99
Regular price
Sold out
Unit price
per 
Tax included.

All orders of this product no longer include a PDF.
“It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don’t keep your feet, there’s no knowing where you might be swept off to.”

The world’s greatest fantasy setting comes to the world’s most popular roleplaying game rules!

This Loremaster’s Guide presents inspiration, guidance and additional new rules to help you create and run encounters, adventures and campaigns in the world of The Hobbit ™ and The Lord of the Rings ™, using the OGL ruleset.

The quest that began in the Player’s Guide continues in this lavishly illustrated, hardcover Adventures in Middle-earth Loremaster’s Guide. Packed with setting information, Loremaster guidance and expanded rules, this volume is an invaluable resource for your games.

Adventures in Middle-earth Loremaster’s Guide contains:

Extensive setting information for Wilderland
A comprehensive guide to Lake-town
Advice on theme and building your character group before the game begins
Notes on the Adventuring phase, inspiration, rests and more!
Expanded journey rules, including guidance on narrating Middle-earth journeys
Information to help you create your own journey tables
A guide to creating and playing NPCs, and a gallery of NPCs for your games
A Wilderland bestiary of adversaries
New rules for customising monsters and using scenery in battle
Notes on treasure in Middle-earth, magic items and weapons
A guide to offering expanded magic options
Advice on running the Fellowship phase, patrons, sanctuaries and undertakings

The One Ring, Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used under license by Sophisticated Games Ltd and their respective licensees. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publisher