Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way?
I love Ryan Laukat's stuff. When people talk about designers, they often think about game design. Some people might think about art and graphic design. But a Ryan Laukat game is all these things and more - every bit of the game, the look, the feel, the gameplay. Designed to perfection, and beyond, into a state of design nirvana no big company can hope to achieve even if they threw a thousand designers at a project. This to me is what makes our hobby - our industry - exciting.
The narrative choice in Near and Far gives this added emotional depth. Highly recommended.