In Sherlock Holmes Consulting Detective, you are presented with a mystery to solve, and it is then up to you to trace the threads of evidence through the byways and mansions of nineteenth century London. You will interview suspects, search the newspapers for clues, and put together the facts to reach a solution.
This box contains 10 cases, each case has a casebook and there are 10 newspapers that when used in order will provide every growing clues to the adventure.
This isn't a boardgame in the traditional sense, there is no board you are not rolling dice instead it is a mental challenge, to try on your own (or as a group) to see if you can solve the mysteries before Sherlock Holmes can (Hint: It's almost impossible to beat him so just enjoy the game by solving the mystery!).