I had a lot of love for Fate of the Norns back in the day - a Viking themed RPG that dared to be different, visually striking and innovative. And I was surprised a few Origins back that they had continued published quite a lot of material in their native Canada.
This in particular took my eye - Vanagard is an anthropomorphic viking fantasy - the children of Freya come in many forms, but all of them are walking, talking, adventuring animals.
Vanagard is a collaborative story telling game that utilizes some role-playing and board-game elements. At its core, it's a game of exploration, teamwork and adventure.
2-6 players will take turns revealing story cards and weaving a continuous story that will take their Vanfolk on an unforgettable adventure. While one player weaves a tale inspired by the story card, the others will play their Vanfolk, overcoming the challenges presented. Each player at the table will get a chance to reveal a story card and will get to spin their portion of the story. If you like the stories of Narnia and Red Wall, this game is for you.
The simple core mechanics ensure that Vanagard is playable by a wide range of player, from age 7 to 77. There are 6 talents in the game, and they appear on both Nature cards and Talent cards. These talents are used to overcome the challenges presented in the scene. Runes are drawn to set type and difficulty of the challenge.
Players may create their Vanfolk characters as they play, ensuring that you can jump right into the action from the moment you open up the box.
Storytelling boardgame boxed RPG fusion with anthropomorphic vikings on a spirit quest? Sign me up!